Death Valley is the largest National park in the lower 48 states and boasts a diversity of natural attractions. Based on numerous trips to Death Valley, we recommend at least 3-4 days to have enough time to visit these highlights as well as do some short hikes.
However some schedules may not allow that amount of time:
One day: recommended you concentrate your sightseeing efforts near Furnace Creek as many natural attractions are located within a short distance of it’s cozy confines.
Two days: consider visiting additional attractions further away from Furnace Creek – including in the northern part of the park near Scotty’s Castle and also in the vicinity of Stovepipe Wells.
We have visited the following highlights within Death Valley (listed in alphabetical order):
Artist’s Drive is located almost 1/2 way between Furnace Creek and Badwater. This 9 mile one way narrow paved loop drive was severely damaged in floods in the early 2000’s but was repaired soon after. Motorists enter from closer to the Badwater side and exit north a few miles of where you started (essentially a loop drive). Note that vehicles longer than 25 feet are not allowed.
This drive is meant to be taken slow – various shades of color are represented in the sedimentary and volcanic rocks. A must stop is Artist’s Palette located towards the latter part of the drive on the right hand side. A parking lot is available and you can take several very short hikes which bring you out onto the multi colored soil. Hues of green, blue, pink and tan make very nice photo opportunities especially in the “golden hour” of the evening. The hour just before sunset is a recommended time to be on Artist’s Drive.
Badwater is “bad” in the positive use of this word. It is very unique as it is the lowest hottest place in the western hemisphere. Don’t expect to find to many artifacts of civilization here other than bathrooms, a parking lot, an overlook, a boardwalk and a few holes people have dug through the upper salt layer. As you look up at the cliffs behind Badwater you will see a sign way above you that says “sea level”.
A small boardwalk rises above the salty pools, descriptive signs are strategically placed along this boardwalk. One end of the boardwalk leads out into the salt flats. This very wide trail leads into the heart of the salt. As you walk you will see several holes dug down into the salt – there is water underneath! When you get far enough out into the Badwater salt basin, you will find that the salt is so sticky it adheres to your shoes every time you take a step.
The drainage leading into Badwater is extensive – nearly 9,000 square miles. Rain on distant peaks eventually brings salts and other minerals to a lower elevation over thousands of years ultimately ending up on this vast plain. Besides salt, calcite, gypsum and borax are found here.
Borax Museum in Furnace Creek is well worth visiting – its a small building with excellent high powered air conditioning. There is no charge. The staff is extremely knowledgeable about the local history, geology, culture and weather of the Death Valley area. There is a good geological exhibit as well as many other Death Valley items both natural and human made.
Talk a walk behind the museum – you will discover old mining artifacts and wagons. The back of the museum sits right next to the edge of part of the Furnace Creek Ranch motel – and even in the middle of the summer you will find green grass – as they water it in the morning and it survives the 120+ degree temperatures. While the focus of a visit here is the museum, a small gift shop in the center sells a variety of mineral specimens, some small gold and other rock and mineral trinkets.
This is also the oldest usable building in the park – dating to 1883.
Dante’s View, in our opinion offers the best road accessible viewpoint in the entire park. Death Valley in all her glory is spread out in front of you as are all the surrounding stark mountains.
This road here is paved the entire way – although note vehicles longer than 25 feet are not allowed on the last part of the road. However on the portion of road where trucks are not allowed you will notice a yellow 10mph road sign with a truck oriented in the downhill direction. Ooops.
You will see why no trucks are allowed here when you have to drive the final narrow windy curves that lead to the parking lot. Just before you reach the set of steep curves, you will see a pull out parking lot for larger vehicles to turn around or park. The main parking lot and lookout are located at an elevation of above 5000 feet so it will be noticeably cooler here in the summer than the sizzling valley floor. Several hiking trails lead off on the ridges from the parking lot. View some of our photos below.
Devil’s Corn Field – the names the early settlers gave some of the natural formations in Death Valley are brilliant. This name stuck over the years and refers to the Arrowweed plants that grow in the flats here – vaguely resembling bundles of harvested corn left to dry in the sun.
Once the Arrowweed plant is established in the soil – over the years wind blows away the soft sand leaving the plant’s root system adhered to the more compact soils – leaving a base of roots and earth with the vegetation growing on top. And true to its name – Native American’s used the stems of this plant for arrow shafts.
Devil’s Golf Course is located close to the Natural Bridge turnoff and just north of Badwater. It is in the flats (the floor) of Death Valley and is made up of “clumps” of sharp halite salt crystals that jut out above the rest of the valley floor.
Its just a short drive from the main highway on an improved gravel road that ends in a turn around spot – there is no official trail. If you visit during warm weather you may hear sort of a “popping” orchestra as the salt crystal expand and contract because of the differences in temperature. The salt closest to the dirt parking spot has been well trampled and is not as sharp.
A visit here needs to be about the details of the salt yet at the same time taking notice of how vast this salt field is! Looking at the salt up close, one can see all sorts of shapes and edges – there are even some holes that have formed in these salt fields.
Eureka Sand Dunes – this is a haul to get here – from within Death Valley National Park, the dirt road starts at the paved road that leads to Ubehebe Crater (in the vicinity of Scotty’s Castle). It is approximately 45 miles on almost all dirt roads to reach the dunes. For years we looked at these as a mythical natural creation located in the far reaches of the park – that only experienced 4wd drivers could access only if you have a high clearance vehicle. Absolutely NOT so! While much longer then the road to Racetrack Playa the road offers a much gentler ride without nearly the amount of rocks that one finds on Racetrack Playa road (and we have driven a 2wd the length of the road to Racetrack Playa). As a result, the drive to the dunes is MUCH smoother and easier for a 2wd vehicle. A 2wd vehicle should have no problems making this entire drive. There is even a stretch of pavement about 2/3 of the way to the Dunes.
During a recent drive in dry conditions we found NO sandy conditions on the road – but rather a well packed solid road base the entire way.
For all intents and purposes there is NO cell service this entire drive (although note at some point in the drive, we don’t know when – we did receive some texts and emails – ATT service).
Visually and historically, these are impressive dunes. They are California’s tallest and are estimated to date over 10,000 years. A hike to the tallest sand dune is not an easy feat. There are no trails and from either of the two pull out/parking areas on the north side of the dunes it is a bit of a trek to reach. The tallest dune features super steep sides which often you will slip backwards a bit for every forward motion you achieve. If the sand is not hot – we found it is much easier to climb this barefoot. No sand boarding is allowed, return by foot.
During our climb we spotted a number of beetles crawling across the faces of the sand dunes leaving extremely long tracks in their wake. The sand may not always be dry (this part of the park receives a bit more rainfall then other parts); during our climb we spotted ‘outcroppings’ of wet sand high up on the sand dunes – digging in a little revealed sand that was quite moist.
As we slid off the backside of the tallest dune we created waves of sand that moved in front of us creating a rather intriguing phenomena – singing sand! The sand was dry and created a sound similar to a low pipe organ or the rumbling of a distant jet engine – changing pitch slightly depending on the volume of sand sliding in front of us and how fast we slid down. When one is sliding down this steep dune the sand truly vibrates as the sound is produced – making your body vibrate as well. This is a very neat experience.
View our video below for this cool natural feature!
Furnace Creek – this is the hub of activity in all of Death Valley. There are several restaurants here, the world’s lowest golf course (literally), a motel, a swimming pool, a nice museum, a post office a 3000+ airstrip and several other amenities. Consider this place, Death Valley’s Oasis!
The Wrangler serves a buffet breakfast and lunch with table service at dinner. The food is a bit above average but the main point is that its all you can eat. Air conditioning is pretty good, bathrooms are not air conditioned very well. The best store and gift shop in Death Valley is located at this ranch. Here you can fuel up on water and supplies including a good selection of souvenirs.
A Chevron gas station is located right next to Furnace Creek Ranch – beware that gas is extremely pricey here…some of the priciest in the state (well, try Panamint Springs for higher priced gas! – outside of the park’s western border). The entrance/driveway to the Visitor’s Center (first opened in 1960 and was completely renovated in 2012) is also located next to this gas station. This place has great air conditioning – but in the summertime as with most places in Death Valley the water is quite warm. An impressive (especially when showing temperatures above 120 degrees) easy to read digital thermometer greets visitors on the walkway into the Visitor’s Center.
Entrance fees can be paid here using the kiosk if you have not done so already. There is a lot of parking and a select number of spots are under impressive looking shade coverings – only several spots have the luxury of being under shade trees. There are rangers on hand to greet you at the main counter as you walk inside. If you have any questions about the park, they are the ones to ask.
There are three parts to this visitor center. One part of the visitor center contains books, clothing and other souvenirs. The main part of the center contains exhibits and pictures about the history of the park, both cultural and geological. Some of the exhibits will talk to you with a push of the button. The last part of the center is a small auditorium where the park service shows a slide show for free, a few times every hour or whenever there is enough interest. When tour buses pull into the parking lot this auditorium fills up very fast.
The Timbisha Shoshone American Indians live right next to Furnace Creek. It is interesting to see how some of their homes are built – some of the homes are half constructed of stone brick and join parts of a trailer or wooden house. They have plans to build a tribal museum. And it would be nice to see them better represented in the Furnace Creek Visitor’s experience.
Golden Canyon is located on the eastern side of the road leading to Badwater just a a few miles from Furnace Creek. The trail head is just off the main road at the end of a paved parking lot. The trail leads up the middle of an old canyon – looks like there used to be a paved road up part of this canyon but many flash floods later have almost erased the concrete that used to be here.
Several side canyons wind off of the main canyon – these are great for exploring. The first few side canyons on your left side as you walk up the main canyon soon become extremely narrow and steep as they rapidly ascend from the main canyon. We have been far up these in sandals (which are not recommended due to the steepness and loose rock). You can wind your way all the way to near the top of these narrow canyons and when you turn around you will have spectacular views of Death Valley. If you look down and you are afraid of heights, you might be scared at how steep and vertical the narrow canyon walls are!
It is about 2 miles one way to where the trail ends under the “Red Cathedral” walls. The trail’s end is in a narrow bowl surrounded by steep rock walls. Fortunately there is shade here! Shortly before you reach the end of the trail you will see a sign pointing 1.5 miles to Zabriskie Point. This hike meanders through one extremely barren section of land and shade is pretty much non existent. Should you decide not to hike this trail, Zabriskie Point is accessed via car and a much shorter hike from the parking lot (see the bottom of this page for details) A bathroom and when in stock, brochures are available at the trailhead. This is Death Valley’s most popular hike.
Harmony Borax Works is located about a mile north of Furnace Creek really close to the main road. Drive down a short improved dirt road to reach the parking lot. This is an abandoned partially restored Borax mine which dates from the mid 1880’s. A walking path leads in a circle around some of the equipment.
This mine closed in 1888 after only 5 years in operation. One can still see some crumbling adobe structures on the flats near the mine – where workers lived. Borax was mined for use by blacksmiths, potters, meat packers and even by morticians. For about only 5 years during the mining days, 20 Mule teams carried the product to the town of Mojave (a Railroad Station) to consumers over a stretch of 165 miles of dusty roads – in a train of mules, people and product that stretched well over 100 feet long at times. Estimated visit time 10-20 minutes.
Mustard Canyon is located next to/near the Borax Works. This gravel one way road leads through a narrow gap in some low lying slightly colored barren hills.
Unless you are extremely interested in geology, perhaps a visit here would be best left after you have visited more of the mainstream Death Valley attractions. The ‘canyon’ is not a deep one; it gets its name from the somewhat mustard colored surrounding landscape. Takes maybe 10 minutes to drive through it’s entirety, if that.
Mesquite Sand Dunes are located about 2 miles north on highway 190 from Stovepipe Wells – they are located on the northern side of the road. Ample sized gravel shoulders on both sides of the road provide plenty of pull over shadeless parking. You can park here and walk out to the dunes. An established paved parking lot with bathrooms is also located here. To get close to the most impressive dunes expect to walk out at least 45 minutes from the road. The highest dunes approach 100 feet in height and are located about 2 miles from the main road. A 10 minute walk will get most people into the smallest of the dunes – there are no trails anywhere in these dunes.
If the weather is hot, be careful about wearing open toed shoes as the hot sand can be very painful on your feet. It is not recommended to walk out to these dunes in the middle of the summer on a deathly hot day. There is great photography out in these dunes especially in the morning or evening ‘golden’ hours. If you are a photographer a couple of things to be aware of; its often windy and blowing sand can cause problems – as well as if you are photographing during the summer months, your camera can get extremely hot, almost too hot to touch (even if you keep it in the shade of your body).
People do hike here a night especially during the summer. Be sure to bring a bright LED or flashlight with enough batteries to last several hours if you do the full hike out to the highest dunes. Also note that sidewinder snakes may be in the area as they sometimes come out at night during the hot summer months.
If you are fit and its not overly hot, we highly recommend the walk out to the highest of the dunes. These are quite impressive as they form a pyramidal shape and you can hike up a very narrow ridge of sand with one side plummeting to the valley floor and the other side forming a steep bowl. Its akin to how a climber might feel scaling a steep narrow mountain ridge with drop offs on both sides. You don’t have to climb up the sharp ridge of course – some people climb up the very steep bowl. Either way, you will get tons of sand in your footwear. Great photos and views of the surrounding mountains from the top of these ridges.
Click on some of our thumbnail photos below:
Mosaic Canyon – is easily accessible via Stovepipe Wells Village. As you head west out of Stovepipe Village, the graded dirt road leads up the slopes for several miles before reaching the parking lot and trailhead. Easily passable for a car – we have also seen a number of smaller RV’s up here – although they certainly have to drive the road slower then a car.
The name of the canyon comes from rock that has been embedded into a natural sort of cement creating a mosaic. This hike is mainly up hill – much of the first 1/4 mile is through a narrow part of the canyon where the rock canyon walls have been smoothed over the eons by water flow. The canyon narrows down significantly in this first part of the hike – making for some nice photography.
The total distance one way is about 2 miles – there are a few challenging areas in the canyon as you proceed up the wash – one section features many boulders blocking the main part of the canyon and past this is a steep part of the wash that can be bypassed by taking a small trail that leads up the western canyon slopes.
Bring plenty of water and allow several hours if you decide to make the full hike – however, one can certainly get an idea of the topography and beauty of the canyon within the first 1/2 mile.
Natural Bridge – the road to the trailhead for Natural Bridge is dirt and about 1 mile in length round trip. Parts of it are quite bumpy and there are some deep holes you have to be careful of but you can certainly get a regular 2wd car to the trailhead. This is located just north of the main Badwater viewing area. One way to the bridge is just under 1/2 a mile on a wide gravel floor of the canyon – the bridge is limestone rock which has been hollowed out at the base. Its massive and doesn’t have the grace that some other more slender elegant rock bridges have.
In any case it towers over the trail – several small steep short side trails try to provide access to the bridge, but fail because of the steepness of the rock walls surrounding it. From the trailhead you have excellent views looking down at Badwater and the salt flats below.
Even if you do not hike the trail to the Natural Bridge its worth driving up here to get a unique view of Death Valley and the Badwater area.
Racetrack Playa is well worth visiting as this is one of the park’s main highlights – it is located in the central part of Death Valley National Park about 35 miles South West of Scotty’s Castle. Many tourists never make it here due to the 27 mile rough isolated dirt road; Park rangers encourage 4wd high clearance vehicles only. With that said this is NOT a 4wd road. 27 miles of this distance is on improved dirt roads – during our multiple visits we have NEVER experienced any deep sand – the entire dirt road is on a hard base. Nearly all of this road is extremely rocky – but for the most part these rocks are fairly small.
Contrary to what is published, there is some cell service on this road (we have used it for data successfully) – on sections that make the drop down the grade to the Racetrack Playa. And this is surprisingly with ATT who pretty much has nonexistent coverage in rural California.
Should you want to take a virtual drive of this entire road, you can do so here:
The Park Service recommends 4wd high clearance vehicles only, but we have taken a regular passenger sedan 2wd car (an older Honda Accord) over the 27 mile dirt road in merely just over 44 minutes. This was timed from below the Ubehebe Crater to the parking lot on the south side of the Playa. That is moving and normal drivers will take well over an hour for the same drive. 2wd vehicles can certainly make this drive if conditions are dry, although it helps if you have some prior driving experience on rough roads (IE if you have never taken a 2wd vehicle over a rough dirt road before, this is probably not a good time to start). And this road can be quite rough based on all the small rocks that have accumulated (and there are sharp rocks which can be bad for older tires or thinner tires). If you take a 2wd vehicle on this road, best to take it slow.
We pulled into the Grandstand dirt parking area as the only 2wd sedan car next to at least 10 SUV’s and other 4wd vehicles. That is an awesome feeling, although this road totally pales in comparison to some of the nasty steep, rocky and severely rutted 4wd roads we’ve taken our 2wd CAR on. The road is narrow in places so be very careful especially around blind turns – much of the year your drive on this road will stir up dust which makes it easier to be seen by moving cars from further away, although there are a number of blind curves in spots. We’ve also driven parts of this road after localized rain showers and we must say its so much nicer and easier to drive when the road has been moistened.
There are no signs from the main road to Scotty’s Castle indicating a turn off for the Racetrack Playa, but your turn off is at the road that leads to the Ubehebe Crater – and instead of going up to the crater via the small paved narrow one-way road, turn onto the dirt road where there is actually a sign for the Racetrack Playa. This is a very scenic location although beware of the extreme heat in the summertime and carry plenty of water. The entire area from the main road to the Racetrack Playa is a few thousand feet higher than the main Death Valley Floor so when its in the high 120’s it may be in the low to mid 110’s in this area! The road hits Teakettle Junction (look for all the real tea kettles hanging from the sign – great photo opp!) and soon thereafter the Playa comes into view.
The main feature from afar is the Grandstand – an outcrop of greyish colored rocks that towers above the flat playa floor. If dry, you can walk out to the Grandstand in merely several minutes from the nearby dirt parking space next to the dirt road. You can climb up the rocks and from the upper most part you have great views overlooking the entire playa. It is best to not walk on the playa when its wet as footprints will scar the surface for a number of years. The playa itself is composed of thousands of 3-4 inch hexagonal pieces of dirt – left there from sediment that forms when the water dries up each year. Except for the intrusion of the Grandstand and a few rocks scattered about the only thing you will see on the playa is its dirt surface.
The best examples of the famous “moving rocks” are on the south end of the Playa – a small dirt parking lot is located here from which its a 1/4 to 1/2 mile walk to most of the rocks. Unless you want a long walk, don’t waste your time walking from the Grandstand dirt parking area next to the road via the playa to its southern end. This walk only parallels the main dirt road and as mentioned above, there is a parking lot much closer to the Moving Rocks, then the parking area at the Grandstand. Look for the neat trails these rocks leave in the bed of the playa when they move. Some of the trails indicate the rocks have changed directions, some many times as evidenced by their “Z” formations left in the bed of the playa (the tracks are created by events of water and ice combined with high winds). If you are there on a crowded holiday weekend you might have to wait a few minutes in line at the biggest of the rocks.. although often there won’t be many people here at all.
One of the rangers we talked to commented that he has stood on top of the Grandstand Rocks and looked DOWN on military jets flying below him right over the Racetrack!
Salt Creek is located on a dirt road (perfectly fine for cars) about 5 miles from where highway 190 meets the road to Scotty’s castle. This is more than 200 feet below sea level. The dirt road is little over a mile one way. A bathroom is located in the dirt parking lot and a short 1/2 mile raised boardwalk trail leads out to the creek. This creek is up to 5x as salty as the ocean and the water gets extremely hot – over 90 degrees F. The creek next to the boardwalk often flows in the wintertime – in the summer it is a different story.
The attraction here are fish – yes fish live in the middle of Death Valley! The creek stops flowing in the summer months and this type of pup fish (Salt Creek Pupfish) retreat to a series of small deeper pools (not accessible or seen from the boardwalk). These pupfish are an amazingly well adapted fish to the harsh conditions of a desert spring. They have adapted over the millennial to saltier and dryer conditions. This is the only location for this particular specie of pupfish in the world, although there are other pupfish species including at Ash Meadows (a bit east of Death Valley National Park).
Scotty’s Castle is well worth a visit however because of its location and set tour schedules it requires at least a half day to visit – and you should probably consider a full day especially if you want to take in a few of the other attractions located nearby. In the summer Scotty’s Castle area is often significantly cooler than the valley floor and in the winter they may even get some snow. This castle is set in the middle of an “oasis” due to the several natural springs in the area. It is in a canyon merely 7 miles from the Nevada border. Mesquite campground is about 5 miles from the castle.
Scotty’s Castle is at least an hours drive from Furnace Creek. Billed as “a great place to escape the heat” this is of course true when compared to the lower reaches of Death Valley. However, beware in the summertime Scotty’s castle regularly sees temperatures above 100 and into the low 110’s. When Death Valley is baking in the high 120’s Scotty’s Castle can be in the mid to high one hundred teens F. Ample parking is provided, some spaces are under tall shade trees. There is a spring on the premises so you can wet your feet in the water as you walk around the grounds. Once you arrive on the grounds you should immediately go to the ticket office located on the side of the main castle building. The reason for this (especially in the winter months), is that there can be crowds and there are often waiting lines for the tours. The tours are usually given only one time per hour. Once you have your tickets, if you have to wait, you can walk around the grounds visiting the spring, lie around or eat lunch on the nice green grass near the parking lot, visit the gift shop, tour the Stables Classic Car Collection, walk up the hill to Scotty’s grave (you can see the large cross from most places on the castle grounds), or walk up to the chimes tower on top of the hill overlooking the actual castle and grounds. The view from the Chimes Tower is worth the walk as you have a full view over the entire grounds.
Also note the great pool that was never finished – this is a shame it was never finished as standing over the dry pool you can imagine what it would have been like if it was filled with water. Glass port holes look into the sides of this huge pool from rooms/tunnels below Scotty’s castle, there is a bridge that crosses the pool, and there are a series of tunnels one could theoretically swim through if the pool was finished.
Assuming there is enough water on the grounds, which there appears to be, this would be a great modern day project to finish, something that would give Scotty’s castle an additional attraction akin to the Neptune pool at Hearst Castle near Cambria on California’s central coast. Whether this is a project the National Park Service would be interested in remains to be seen. The majority of the pool is definitely already constructed but some remodeling and restoration would of course need to be done as its been many years since its original construction. This was be an absolutely awesome project to be involved with.
At the time of our latest update, tickets for adults are $22 for the tour of the main Castle. Underground tours are also available – they may not run every day in the summer time as there are less visitors then in the winter time. Tours start at 9am and run at least once an hour, but more so in the “winter” months November to April.
To “set” yourself in the time period, pick up one of the 1939 “Castle Chronicles”. This is a reprint of a newspaper set in 1939. So you can read about the latest gold strikes, mine fires, the new trans-ocean air service to be started between NYC and the UK, or you can read about Gandhi’s latest fasting. In addition period ads and prices are listed.
Each tour lasts approximately 50 minutes and is conducted by a guide who is dressed in clothing and has the persona of someone living in the 1930s. The tour starts just outside the castle gates and then proceeds into the main living room. For being constructed the late 20’s this castle was a real engineering marvel. In part, waterfalls kept the castle cool in the summer as the main room had a big waterfall that helped cool the house with the cold spring water. In the tunnels burlap sacks were soaked in water and then hung in tunnels in front of strong fans. This also helped cool the house considerably. On site power was generated and provided electricity for the house. Refrigeration was also provided in the house. You can still see remnants of a solar heating system on the side of the hill overlooking the Castle. A special South/West facing windowed room was available for the winter when things cooled down considerably. The castle also contains many European antiques, furniture and rugs. Johnson sent several of his employees to Europe during the construction to bring back such items. A good collection of Indian baskets is also contained in one of the rooms upstairs.
Scotty’s Castle was named after Walter Scott, or better known as “Death Valley Scotty” He was a “desert rat” who convinced Chicago insurance millionaire Albert Johnson & his wife to give him money to build a desert mansion. Scotty received many visitors to his castle, but always told them he was getting the money to build the mansion from a secret gold mine. In later years Scotty’s Castle was open to the public and you could stay the night and get food also.
Photography is permitted inside the house which is great. Tours lead through all the main rooms of the house including the “big” room, guest rooms, dining room, kitchen and the wonderful 1200+ pipe organ room. This was a 50,000 dollar organ that Johnson installed in the early 30’s – it is still in use today and the guide will have it play a song or two for you.
There is a refrigerated drinking fountain here which is quite rare to find in Death Valley! A small concession stand inside the building which houses the gift shop is also available.
NOTE: Scotty’s Castle is currently closed for some 4 years – a quick but very devastating storm took out the access roads, damaged some of the buildings on the property and created what has become a very expensive project to restore access. Hopefully opens again by sometime in 2019.
Stovepipe Wells is located almost exactly in the middle of the park from all directions. It is located on the valley floor (basically at sea level) but not as low as Furnace Creek (about 25 minutes drive from there). This small “village” was the original home to tourism in Death Valley – having opened originally in 1926.
Today Stovepipe Wells contains a general store, a gas station (cheaper prices then at the gas station at Furnace Creek), the ranger station, the Stovepipe Wells Village Motel, a small swimming pool (with nearby covering for shade), a bar and the Tollroad Restaurant. Note that restaurant in the summer usually doesn’t open for dinner until 630pm, but the bar is open earlier for bar snacks and drinks. A juke box is provided for paid enjoyment.
A campground is also located here – little shade provided but within walking distance of the store. Guests entering the park for the first time can use the automated ticket dispenser at the ranger station to purchase and print your 7-day park pass. The same kiosk will also print tickets for the Stovepipe Wells only campground.
Because of its central location within the park, Stovepile wells is a good point from which to launch your sightseeing forays. There are two gift shops here; one next to the hotel registration and the small gift shop across the street (located within the general store). Both have a decent selection of clothing, souvenirs and cold drinks.
Titus Canyon – is located off of the road to Scotty’s Castle – via a 2.5 mile graded dirt road that reaches the trailhead/entrance of the canyon. Motorists should be advised that the road in the base of the canyon is one way and cannot be driven in the direction from the Death Valley side. Rather the approach is from Beatty through Leadfield and is a one-way direction until you exit the canyon.
This is one of Death Valley’s most impressive canyons based on it’s very narrow at times base and the sheer steepness of the walls which rise on both sides (up to 500 feet in some sections). It is also one of the largest canyons in the area – draining some 35 square miles of land. Of all the canyons in Death Valley, perhaps this one is the most reminiscent of what are called ‘wadis’ in the country of Jordan.
Pedestrians can walk in from the Death Valley side – paying attention to the fact that there may be off-road vehicles traveling the opposite direction. The trailhead for the nearby Fall Canyon also starts from this dirt parking lot at the entrance to Titus Canyon.
Twenty Mule Team Canyon is a one way 2.7 mile loop located just past Zabriskie Point. This is a very narrow dirt road through a small canyon – it is accessible to most passenger vehicles. Unlike some of the roads in the park this road is not overly rocky as it traverses through mostly smooth dirt – otherworldly stark badlands.
A nice stop is the “mine shaft” – it goes back maybe 50 feet into the hill through rock and it provides what we saw was the only shade along this road. This is not often visited like the nearby Zabriskie point and chances are you will have the road to yourself. Never actually used by the 20 Mule Teams but named in tribute to their efforts hauling Borax during the mining days.
Ubehebe Crater is located in the northern part of the park about a 15-20 minute drive from Scotty’s Castle. The road to this crater is paved -although it is a little rough in places. This 300 year old crater is the remnants of what happened when huge steam explosion in the earth occurred. This explosion spewed a bunch of material outwards and today you can see this in the form of cinders and cinder cones that are in the immediate vicinity.
You can hike to the bottom of this approximately 600 foot crater (1/2 a mile across) but its certainly not a recommended hike in the summer time. The hike out can be quite intense in the heat of summer days, especially as it is a totally shadeless trail. Total hiking distance is about 1.5 miles.
In addition you can hike around the crater rim. If you aren’t up for hiking you can see most of the crater right from the main parking lot. Or if you hike about 1/4 mile higher up the edge of the rim you will be treated to even more spectacular views of the crater and the sprawling desert in the distance.
Wildrose Charcoal Kilns are located in the western part of the National Park in the shadow of Death Valley’s highest mountain, Telescope Peak (11,049 feet). These were originally designed by Swiss Engineers and built by Chinese laborers (opened in 1879) to provide fuel for processing silver/lead ore at the Modock Mine smelter (located some 30 miles away). There are a number of these kilns very well preserved and you can walk into any of them.
The walls are still black from the soot and on warm days one can actually still smell the old smoke. The kilns are twenty five feet tall and extend thirty feet in diameter. It would take up to two weeks to turn the harvested pinyon pine wood into usable charcoal. If you explore some of the surrounding hillsides, you can still see stumps from trees that were cut down to supply wood to the kilns. This was a lot of work to build – especially considering the distance from the smelter and the fact these were only in use 3 years! Their remote location has certainly helped ensure their preservation.
These kilns are located at about 6,800 feet; in an area that often receive snow in the winter. One year we visited at the end of May and it was snowing here. Weird. Take the paved Emigrant Canyon road after climbing much of the long grade out of Stovepipe Wells to the Wildrose Campground. From there continue on the narrow paved Wildrose Canyon road to where it becomes dirt. Drive for about 2 miles to the dirt parking area right next to the kilns. This dirt road is passable for most vehicles – lots of small rocks on the road but nothing to bad. Drive slow. From behind the southern most kilns there is a 4.2 mile one way trail leading to the top of 9,000+ Wildrose Peak. If you continue driving past the kilns the road becomes much more steep and rugged (4w drive required), you will reach the 7 mile one way trailhead to the top of 11,000+ foot Telescope Peak.
Westside Road is a dirt very flat road that leads off of highway 190 on the west side about 6 miles south of Furnace Creek, just past the dirt turnoff to Artists Drive (which leads off of the east side of highway 190). This is approximately a 40 mile long dirt road – its suitable for cars (we have driven a 2wd vehicle it’s entire length) – although expect some washboard and several bumpy sections of roadway. This is a lonely road, depending on the time of year you may not even see any other vehicles on this road for the entire length.
It leads you on the west side of the valley – on the other side of Badwater (you miss the main Badwater viewing section, which is off of Highway 190), but you still see the great Badwater salt flats. The road in fact passes right through some of the white salt flats, and the road in these areas is the smoothest of the entire drive and parts of it feel like you are driving on pavement. Westside Road passes a few dirt roads leading west into the canyons (4wd only accessible) and also several very small springs, which tend to mostly be dry.
Other highlights include the gravesites of two friends – one who died in 1899 and the other in 1934 and the ruins of a Borax mine.
Zabriskie Point can be defined by three words “starkly beautiful badlands”. It is located minutes from Furnace Creek in the hills along the 190 highway. This lookout was first developed by the Pacific Coast Borax Company in the 1920s – it’s namesake came from one of the company’s management – Christian Zabriskie.
A large parking lot with several bathrooms are available. The main viewing section is a short walk up hill from the parking lot. This is one of Death Valley’s most popular stops as it is easy to get to and does not require much hiking. No trees grow here – the multi-colored dirt slopes are dramatically eroded in all directions and you can see parts of the Death Valley floor in the distance. You will see several tracks over these “badlands” – these are trails which lead to various viewpoints. In the middle of summer this can be one stinking hot place to be!
Also of interest: the 1970 film Zabriskie Point was in part filmed on location and select landscape was used on the original U2 The Joshua Tree cover image.
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